Spectre: Astral Walking - invisible while not attacking. First attack gets bonus damage.
Drains stamina while active.
Ghoul: Consume Flesh - heals a percentage of the Mêlée damage inflictd to enemies.
Drains stamina while active only after a succesful hit.
Golem: Stone Skin - reduces the amount of damage taken, chance of completely blocking some hits.
Drains stamina while active.
Demon: Demonic Rage - increases damage done, each attack has a chance of bonus damage.
Drains stamina while active.
Angel: Healing Hand - heals.
Each cast drains stamina.
Human: no special power, starts with higher stats and/or gains experiance faster.